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IB DemystifiedMYP Sciences
Light: reflection and shadows
You can only see this page because light bounced off it into your eyes. Light travels incredibly fast in straight lines, which explains shadows, mirrors, periscopes and why cyclists wear reflective vests at night.
Recommended for MYP 1 · About 3 lessons · Criteria A, B, C and D
Figure 1. When light reflects from a mirror, the angle of incidence equals the angle of reflection.
describe how light travels and explain how we see objects
explain how shadows form and classify materials
apply the law of reflection and describe mirror images
explain everyday uses of reflection and scattering
analyse shadow and reflection data and plan fair tests
discuss road safety and building design
Before you start
You will use these skills. If any feel shaky, review them first.
energy transfers (see Energy stores and transfers)
measuring angles with a protractor
reading tables and patterns
Key vocabulary
Luminous
Giving out its own light, like the Sun or a lamp.
Transparent / translucent / opaque
Lets light through clearly / partly and scattered / not at all.
Shadow
A dark area where light is blocked by an opaque object.
Normal
A line at 90° to a surface where a ray hits it.
Angle of incidence / reflection
The angle between the incoming / reflected ray and the normal.
Scattering (diffuse reflection)
Light reflecting in many directions from a rough surface.
Understanding the ideas
Light travels in straight lines
Light comes from luminous sources such as the Sun and lamps. It travels in straight lines, very fast (about 300 000 km every second). We see non-luminous objects because light reflects off them into our eyes.
Shadows
Opaque objects block light, forming shadows with shapes set by the straight paths of light. Transparent materials let light through clearly; translucent ones let some light through but scatter it.
Reflection
When light hits a smooth mirror, it reflects so that the angle of incidence equals the angle of reflection. Mirror images appear as far behind the mirror as the object is in front and are reversed left to right. Rough surfaces scatter light, so they do not form images.
Why does it matter?
Reflection is used in periscopes, road mirrors, reflective safety vests and car headlights, but strong reflections from glass buildings can dazzle drivers and harm birds.
What does it connect to?
This topic links to energy, colour, sound and waves in physics, and to the eye and vision in biology.
Reflection rules
Angles are measured from the normal, not from the mirror.
Angle of incidence = angle of reflection.
A plane mirror image is the same size, the same distance behind the mirror as the object is in front, and reversed left to right.
Smooth surfaces give regular reflection (images); rough surfaces scatter light (no images).
Light in the real world
Mirrors at sharp bends on mountain roads help drivers see oncoming traffic. Reflective strips on vehicles and vests make people visible at night. Periscopes and fibre-optic cables use reflection to guide light.
Worked examples
Example 1: angle of reflection
A ray makes 20° with a mirror surface. What is the angle of reflection?
The angle of incidence is measured from the normal: 90° − 20° = 70°.
Angle of reflection = angle of incidence = 70°.
Example 2: a mirror image
Ali stands 1.5 m from a mirror. How far is he from his image?
The image is 1.5 m behind the mirror.
1.5 + 1.5 = 3 m.
Assessment tips
Light questions often use ray diagrams and simple data. Expect to:
Draw and read ray diagrams, measuring angles from the normal.
Explain shadows, seeing and reflection using straight-line light.
Process data and spot anomalies.
Plan fair tests with light sources and sensors.
Common mistakes: measuring angles from the mirror instead of the normal; thinking light comes out of our eyes; saying the Moon is luminous; and saying rough surfaces do not reflect light.
Check your understanding
Quick questions on the ideas above. Try each one before using a hint.
Practice questions
Show
Investigation: a pinhole camera
Partially guided investigation · about 40 minutes · pairs
Research question
How does the distance between the pinhole and the screen affect the size of the image in a pinhole camera?
Scientific background
Light travels in straight lines, so rays from each point of a bright object pass through a tiny hole and form an upside-down image on a screen.
Hypothesis
Write your own prediction, with a scientific justification.
Variables
Identify your independent, dependent and control variables, and explain how you will control them.
Apparatus
Cardboard tube or box, tracing paper (the screen), foil, pin, sticky tape, ruler, a bright window or lamp as the object.
Method
Cover one end of the tube with foil and make a small pinhole in the centre.
Cover the other end with tracing paper as the screen.
Point the pinhole at a bright window and measure the height of the image on the screen.
Change the tube length (distance from pinhole to screen) and measure the image again.
Safety. Never look at the Sun, even through the camera. Take care with pins.
Then evaluate: why is the image upside down, and what happens if you make the hole bigger?
Criterion-linked questions
Criterion B: inquiring and designing
Criterion C: processing and evaluating
Criterion D: reflecting on the impacts of science
Challenge questions
Harder problems in unfamiliar contexts. Plan before you calculate.
Topic check
Five questions picked at random from the whole topic. Take a new set whenever you like.
Review your mistakes
Questions you got wrong on this device appear here so you can try them again. Answer one correctly and it leaves the list.
Your progress
Tracked separately for each skill, on this device only.